Okay, now I believe it is time to explain LoL. Many of my posts will be about this game, so a good understanding of it will (hopefully) clear up any confusion before it even starts.
League of Legends is a RTS (Real Time Strategy) game developed by Riot Games. Players are formed into two teams. The objective of the game is to destroy the other team's Nexus, a generator on the opponent's side of the field. In order to reach it, a team must push down three towers in a lane, and then two that protect the nexus. There are three lanes that you can push down to reach the nexus: top, bottom, and middle lanes. Specific "champions" are better at pushing different lanes.
The current meta of the game is that you have an AP Carry mid, an AD Carry top, a jungler, and two champs bottom. AP stands for "ability power" and AD stands for "attack damage." Champions have moves that scale off of either AP or AD. In the LoL map, there is a place called the "jungle" where champions can battle with NPCs to gain experience, rather than playing against other players. Some of the creatures in the jungle give players buffs, and it is the jungler's job to distribute the buffs to his team as he sees fit. The AP Carry blasts opponents with powerful attacks that deal massive amounts of damage mid to late game. AD Carries use their basic attacks and their abilities to tear opponents apart. Supports keep other champions alive, and bruisers are good at damaging opponents so the rest of his team can take them out. Tanks are good at taking damage and dragging them into the middle of his team so everyone else can kill him.
There are tons of champions out, each with unique moves and purposes in the game. Support champs often have healing moves and mana-regen moves. Tanks have buffs to give themselves. AP Carries have moves that, if used in the right order, can often take down other champs with one blast. AD carries have powerful attacks that repeatedly diminish health. In order to play the champions, you must either play the champs that are free during any given week, or purchase one.
Of course, not every champion is played the same way. There is some leeway with them, and it comes in the forms of runes, masteries, and items. Runes are things you can buy out-of-game that affect how your champion plays in-game. Masteries are points you gain out-of-game to buff your champion in-game. Items are things you buy in-game for on-the-fly situations. Some items give mana, some give health, some give regen, some give armor, some give magic resist, the list goes on. Many items give more than one buff at a time. But knowing everything about it isn't necessary to know at this point.
Sorry this post is so long. I think that's a pretty solid background on LoL. I'm looking into ways to record my games so I can upload them to YouTube and then put them in my blog so you guys can see the game in action. If you have any questions, just leave me a comment and I'll let you know about it. If you're interested in playing, you can look at the game and download it at leagueoflegends.com
You are such a gamer! The mind boggles at all this terminology. Your blogs have a lot of game jargon, but you're explaining games so this makes sense to me. How can you explain the game without using the jargon. It makes my head hurt a little, but probably because it's stretching to take in these new terms. I think you've got a good idea about seeing the game in action. That would be awesome. I'm sort of visual like that. How do you balance your games and your work? Do you use them as rewards for work? Do you still have game night?
ReplyDeleteI only game when I get all of my homework done, but I try not to play any later than 10. I do need some sleep, something that true gamers don't get a whole lot. And we play a whole bunch if we get together on the weekends, though sometimes it bogs down the internet.
DeleteSilly Seth, LoL is a laughing stock ^.^, be a real gamer damn it!?....*runs away flailing arms yelling TROLOLOL*....
ReplyDeleteLoL sounds awesome to me ^.^ your just a W.o.W fan boy which BTW has sucked since the shattering TROLOLOLOLOL.......LOL
DeleteSilly Kyle, One thing.. You mad bro? ^.^
DeleteSilly Trevor, WoW got lame years ago.
DeleteAnd you know this how? =O.. Correct me if I'm wrong, but how many people play wow? =-O.. How much money does Blizzard make off this ONE game? and it's lame? ^.^.. Mhmm.. Lets not try to use opinions on a troll that does factual stuffs >=P.. LoL it sucks so baaaad *trolol*
Delete"LoL it sucks so baaaad" And you would know this how? Let's try not to use opinions on a troll that knows factual things.
DeleteI watch people play =O, I Youtube it, aaaand because it's initials is LoL.. thaat MUST be a laughing stock game ^.^
DeleteI watch people play WoW in person, and it looks pretty terrible. And its initials are WoW. That MUST be a laughing stock game.
DeleteLol alrighty so i used to play WoW and it did start to suck like 1/2 through Lich i haven't play LoL yet but it looks pretty epic and if i understand correctly LoL is free which everybody knows adds +10 to all stats I think LoL might win this one but I would need to play to really give my view.
DeleteYes, LoL is free!
DeleteAlrighty so let me try to sum this up with my own gameing exprience LoL is kind of a mix of an RPG and an RTS so it's kind of like mixing WoW with Star Craft. You have the objective base of an RTS but the multi-roles and strong team work of an RPG. Also instead of controling a massive army like other RTSs you control a single person while your friends control other people and you all support each other just like in a dungeon RPG. wow long post but my heads kind of spining
ReplyDeleteYes, that's exactly how it works!
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